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Guess-A-Number
Play the JavaScript version of Guess-A-Number. First, select a number range and then try to guess the number the computer has chosen.
Range of numbers
From:
To:
Insert into <HEAD>
<SCRIPT LANGUAGE="JavaScript"> <!-- Begin var my_no,count; function load() { window.defaultStatus="JavaScript Guess-a-Number Game"; document.game.help.value="Please set range of numbers and press the Start button."; document.game.from.focus(); } function rnd(scale) { var dd=new Date(); return((Math.round(Math.abs(Math.sin(dd.getTime()))*8.71*scale)%scale)); } function range() { var to=1+1*document.game.to.value; count=0; my_no=rnd(to); while(my_no<document.game.from.value) { my_no=rnd(to); } document.game.help.value="Please guess a number, enter it, and press Guess."; } function guess() { var no=document.game.number.value; count++; if(no<my_no) document.game.help.value="My number is greater than "+no+"."; else if(no>my_no) document.game.help.value="My number is less than "+no+"."; else alert("It takes you "+count+" attempts to guess this number"); } // End --> </SCRIPT>
Insert into <BODY>
<!-- STEP TWO: Add the onLoad and unonLoad event handlers to the BODY tag --> <BODY onLoad="load()"> <!-- STEP THREE: Copy this code into the BODY of your HTML document --> <CENTER> <FORM name=game> <TABLE border=3> <TR> <TD align=center colspan=2>Range of numbers</TD> <TD align=center rowspan=2><input type=button value=" Start " onclick="range()"></TD> </TR> <TR> <TD align=center>From:<br><input type=text name=from size=10></TD> <TD align=center>To:<br><input type=text name=to size=10></TD> </TD> <TR> <TD></TD> </TR> <TR> <TD align=center colspan=3><input type=text name=help size=70></TD> </TR> <TR> <TD></TD> </TR> <tr><td align=right colspan=3><input type=text name=number size=10><input type=button value=" Guess " onclick="guess()"></TD> </TR> </TABLE> </FORM> </CENTER>
Other Options